What we do
UI design
The visible part, such as colours and layout.
UX design
Prototypes and user research.
Structure review
A good rule of thumb is that every page is less than three clicks from the main view.
Ask us
Atte PohjanmaaCEO, Board member
atte@vertics.co
044 282 0291- JHJouni HonkanenSolution sales
jouni@vertics.co
Principles we rely on
Donald Norman's book The Design of Everyday Things describes principles we use. For example:
Visibility
The most important thing is in view. In an online store that might be the best sellers or the "add to cart" button.
Feedback
Users see that their action worked.
Consistency
The same thing works the same way in every view.
How it works
Start
We find out who uses the service and what they are trying to get done.
Prototype
We build a clickable prototype and test it.
Finish and build
We finalise the look and, if you want, build it.
Who you work with
Vertics UI designers and graphic designers. A developer joins for the build.
FAQ
What is the difference between UI and UX?
UI (user interface) is what users see. UX (user experience) is how using the service goes.
Can you improve an existing UI?
Yes. We go through it and tell you where users are likely to get stuck.
Do you build the design?
Yes, for both websites and apps.
Tell us where your users get stuck today.
Tell us about your serviceTell us about your situation
Tell us briefly what you need. We reply right away.
Timo MoilanenOperating Partner, Board membertimo@vertics.co
050 363 7323